Review: Redefining the META at VRMMO Academy, Vol. 1

I once beat an old-school, combat-heavy, indie RPG called Geneforge 3 as a technical pacifist, never once performing an attack. There were combat-focused zones I couldn’t clear of course, but in terms of finishing the main storyline, there were always alternatives to fighting. I’ve also played through a couple of Pokemon games with type-themed teams.… Read More Review: Redefining the META at VRMMO Academy, Vol. 1

Review: My Youth Romantic Comedy is Wrong, as I Expected, Vol. 10

There is an entity that invades all friendships, one which gravitates toward steady relationships and seeks to veer them toward a different course. This object is called “change,” and it’s unavoidable. Volume ten of My Youth Romantic Comedy is Wrong, the Yen Press light novel series upon which the recently concluded Oregairu anime is based,… Read More Review: My Youth Romantic Comedy is Wrong, as I Expected, Vol. 10

Otaku Reader’s Corner: Kuma Kuma Kuma Bear, TPN Side Story, and the Final Ao Haru Ride

Ao Haru Ride, Vol. 13 After thirteen volumes, Ao Haru Ride has come to an end, but instead of celebratory feelings, I couldn’t shake an irksome question: Why is it that this story just never really works? The unlikeable lead characters are one reason, with Kou and Futaba hurtling forward, especially in this volume, without… Read More Otaku Reader’s Corner: Kuma Kuma Kuma Bear, TPN Side Story, and the Final Ao Haru Ride